CommonEvent 9004
Name = "混沌グランドノア、エルベティエ戦"

  999([0])
  ChangeMapDisplay([1])
  TransferPlayer([0, 450, 38, 55, 2, 0])
  PlayBGM(["RPG::BGM(@name=\"boss0-3\", @volume=100, @pitch=100)"])
  ShowPicture([5, "80_erbetie_st14", 0, 0, 0, 0, 100, 100, 255, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, false])
  ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
  ShowText(["\\n<Erubetie Kanade>"])
  ShowText(["……………………"])
  ConditionalBranch([0, 1005, 0])
    ShowTextAttributes(["alice_fc5", 2, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Erubetie... Could it be that you are the commander of the Kanade army?"])
    ShowText(["Under that person, such indiscriminate attacks!?"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1006, 0])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Erubetie... Could it be that you are the commander of the Kanade army?"])
    ShowText(["Under that person, such indiscriminate attacks!?"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1007, 0])
    ShowTextAttributes(["alice_fc7", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Erubetie... Could it be that you are the commander of the Kanade army?"])
    ShowText(["Under that person, such indiscriminate attacks!?"])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
  ShowText(["\\n<Erubetie Kanade>"])
  ShowText(["Kanade-sama is the ancestor of all slimes."])
  ShowText(["She is the one who protects our kin..."])
  ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
  ShowText(["\\n<Erubetie Kanade>"])
  ShowText(["Therefore, I follow Kanade-sama."])
  ShowText(["To protect all of our kin..."])
  ConditionalBranch([0, 1005, 0])
    ShowTextAttributes(["alice_fc5", 2, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Follow Kanade?"])
    ShowText(["Even if it means indiscriminate slaughter!!"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1006, 0])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Follow Kanade?"])
    ShowText(["Even if it means indiscriminate slaughter!!"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1007, 0])
    ShowTextAttributes(["alice_fc7", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Follow Kanade?"])
    ShowText(["Even if it means indiscriminate slaughter!!"])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
  ShowText(["\\n<Erubetie Kanade>"])
  ShowText(["My Lord... If it's indiscriminate slaughter, she did it in the previous world too."])
  ShowText(["With the Unity Plan, she completely took away the lives of an entire world..."])
  ConditionalBranch([0, 1005, 0])
    ShowTextAttributes(["alice_fc5", 2, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["But that was different――"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1006, 0])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["But that was different――"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1007, 0])
    ShowTextAttributes(["alice_fc7", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["But that was different――"])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
  ShowText(["\\n<Erubetie Kanade>"])
  ShowText(["It's the same, My Lord."])
  ShowText(["It's something that has been done many times until now..."])
  ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
  ShowText(["\\n<Erubetie Kanade>"])
  ShowText(["I am not skilled..."])
  ShowText(["Necessary slaughter, barbaric slaughter... I can no longer tell the difference..."])
  ConditionalBranch([0, 1005, 0])
    ShowTextAttributes(["alice_fc5", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Erubetie... But..."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1006, 0])
    ShowTextAttributes(["alice_fc1", 2, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Erubetie... But..."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1007, 0])
    ShowTextAttributes(["alice_fc7", 2, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Erubetie... But..."])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["...Yes, the persuasion has failed."])
  ShowText(["Let's have the Monster Lord stay silent for a bit."])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["Regardless of the meaning, the slaughter before my eyes cannot be ignored."])
  ShowText(["It's fine to be selfish; I have no intention of persuading you."])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["In any case, I will drive you out of this town."])
  ShowText(["If you won't back down, then I will simply defeat you――"])
  ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
  ShowText(["\\n<Erubetie Kanade>"])
  ShowText(["I didn't want to fight Luka or the Monster Lord, let alone Ilias..."])
  ShowText(["But, there's no helping it now..."])
  ConditionalBranch([0, 1005, 0])
    ShowTextAttributes(["alice_fc5", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Ugh, I have no choice but to fight..."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1006, 0])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Ugh, I have no choice but to fight..."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1007, 0])
    ShowTextAttributes(["alice_fc7", 4, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Ugh, I have no choice but to fight..."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1021, 0])
    ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["Really, you have swung from one extreme to another..."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([4, 19, 0])
    ShowTextAttributes(["arumaeruma_fc2", 2, 0, 2])
    ShowText(["\\n<Alma Elma>"])
    ShowText(["There's no point in getting so worked up about what happened in the previous world."])
    ShowText(["Let's refresh our minds and start over."])
    ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
    ShowText(["\\n<Erubetie Kanade>"])
    ShowText(["You've really moved on, haven't you?"])
    ShowText(["Did you leave behind any doubts or grievances from the previous world...?"])
    ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
    ShowText(["\\n<Erubetie Kanade>"])
    ShowText(["But I couldn't do that."])
    ShowText(["Every time I redo the world, the weight only increases..."])
    ShowTextAttributes(["arumaeruma_fc2", 3, 0, 2])
    ShowText(["\\n<Alma Elma>"])
    ShowText(["...That's true."])
    ShowText(["It's not something I can say after having completely put down my burdens."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1016, 0])
    ShowTextAttributes(["granberia_fc4", 0, 0, 2])
    ShowText(["\\n<Granberia>"])
    ShowText(["I can't provide any clever persuasion, but..."])
    ShowText(["I don't want to cut down my former comrades."])
    ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
    ShowText(["\\n<Erubetie Kanade>"])
    ShowText(["Former comrades... which means, they are different now."])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["……………………"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["I fought alongside Erubetie in the heavenly realm."])
  ShowText(["And she bore the most painful part of the unification plan."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Massacre for the sake of peace—"])
  ShowText(["Erubetie shouldered the contradictions of the unification plan all by herself."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["What can we do for someone like Erubetie?"])
  ShowText(["The answer is not clear, but—"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["I don't want to fight, but..."])
  ShowText(["I absolutely cannot overlook such a massacre!"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["For Erubetie's sake, we must put an end to this massacre—"])
  ErasePicture([5])
  ChangeBattleBGM(["RPG::BGM(@name=\"boss_sitenno\", @volume=100, @pitch=100)"])
  ControlSwitches([22, 22, 0])
  BattleProcessing([0, 1988, false, false])
  ControlSwitches([22, 22, 1])
  ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
  ShowPicture([5, "80_erbetie_st14", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
  ShowText(["\\n<Erubetie Kanade>"])
  ShowText(["Ugh..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Our fierce assault caused Erubetie to yield."])
  ShowText(["But we certainly don't want to defeat her—"])
  ConditionalBranch([0, 1005, 0])
    ShowTextAttributes(["alice_fc5", 2, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Stop it now, Erubetie."])
    ShowText(["I understand your pain, but—"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1006, 0])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Stop it now, Erubetie."])
    ShowText(["I understand your pain, but—"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1007, 0])
    ShowTextAttributes(["alice_fc7", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Stop it now, Erubetie."])
    ShowText(["I understand your pain, but—"])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
  ShowText(["\\n<Erubetie Kanade>"])
  ShowText(["All I can do now is protect my fellow Slime tribe."])
  ShowText(["More than the world, more than peace, only my comrades..."])
  ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
  ShowText(["\\n<Erubetie Kanade>"])
  ShowText(["That's why I follow Kanade-sama."])
  ShowText(["I will retreat for now, but please, don't mind me anymore..."])
  ConditionalBranch([4, 53, 0])
    ShowTextAttributes(["slime_fc1", 2, 0, 2])
    ShowText(["\\n<Lime>"])
    ShowText(["Lady Erubetie..."])
    Empty([])

  BranchEnd([])
  PlaySE(["RPG::SE(@name=\"mon_ero_slime3\", @pitch=100, @volume=100)"])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
  ErasePicture([5])
  ControlVariables([1302, 1302, 0, 0, 6])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Erubetie's body liquefies and sinks into the floor."])
  ShowText(["She must have lost her fighting spirit and retreated from this place."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["At the same time, the slimes led by Erubetie also began their withdrawal."])
  ShowText(["It seems we've somehow succeeded in repelling the Kanade army――"])
  Wait([30])
  PlayBGM(["RPG::BGM(@name=\"scene_epilogue2\", @volume=100, @pitch=100)"])
  ShowTextAttributes(["uriera_fc1", 2, 0, 2])
  ShowText(["\\n<Uriela>"])
  ShowText(["With this, we've driven away the Kanade army..."])
  ShowText(["But we can't just watch silently as they leave."])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["Yes... It's clear they'll come rushing back again and again."])
  ShowText(["We should take this opportunity to attack their base."])
  ShowTextAttributes(["micaela_fc3", 0, 0, 2])
  ShowText(["\\n<Micaela>"])
  ShowText(["It seems the slimes fled to the northwest direction."])
  ShowText(["What lies in that direction is――"])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["The Undine's Spring..."])
  ShowText(["The base of Kanade and her forces is undoubtedly in that land."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The Undine's Spring has underground caves where many slimes reside."])
  ShowText(["The Kanade forces, driven out of Grand Noah, must have made that their base――"])
  ShowTextAttributes(["uriera_fc1", 1, 0, 2])
  ShowText(["\\n<Uriela>"])
  ShowText(["Well then, let's go in and cause some chaos."])
  ShowText(["Are you all coming with me!?"])
  ConditionalBranch([0, 1005, 0])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["We can't leave Erubetie like that."])
    ShowText(["She's suffering."])
    ShowTextAttributes(["alice_fc5", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["And it's all a result of following my decisions..."])
    ShowText(["I must fulfill my responsibility."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1006, 0])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["We can't leave Erubetie like that."])
    ShowText(["She's suffering."])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["And it's all a result of following my decisions..."])
    ShowText(["I must fulfill my responsibility."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1007, 0])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["We can't leave Erubetie like that."])
    ShowText(["She's suffering."])
    ShowTextAttributes(["alice_fc7", 4, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["And it's all a result of following my decisions..."])
    ShowText(["I must fulfill my responsibility."])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Alice is suffering too, isn't she...?"])
  ConditionalBranch([0, 1005, 0])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["I am the Monster Lord... I cannot utter such weakness."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1006, 0])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["I am the Monster Lord... I cannot utter such weakness."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1007, 0])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["I am the Monster Lord... I cannot utter such weakness."])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
  ShowText(["\\n<Lucifina>"])
  ShowText(["The damp atmosphere before entering a wet place is already gloomy."])
  ShowText(["I can't help but worry about what lies ahead..."])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Come on, Mother."])
  ShowText(["Everyone has been fighting through tough times."])
  ConditionalBranch([4, 33, 0])
    ShowTextAttributes(["micaela_fc3", 0, 0, 2])
    ShowText(["\\n<Micaela>"])
    ShowText(["Lucifina... not everyone is like you,"])
    ShowText(["running around full of energy."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([4, 523, 0])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>"])
    ShowText(["Everyone must have fought believing in their own righteousness."])
    ShowText(["If that foundation wavers, their will shall waver as well..."])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["kagetumugi_fc7", 2, 0, 2])
  ShowText(["\\n<Kagetsumugi>"])
  ShowText(["Ngh, ugh...!"])
  ShowText(["Well then, this concludes the second round..."])
  ConditionalBranch([0, 1005, 0])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Kagetsumugi... why are you squirming in the tool bag?"])
    ShowText(["We are serious, do not play around."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1006, 0])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Kagetsumugi... why are you squirming in the tool bag?"])
    ShowText(["We are serious, do not play around."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1007, 0])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Kagetsumugi... why are you squirming in the tool bag?"])
    ShowText(["We are serious, do not play around."])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["Anyway, let's hurry to the Undine's Spring."])
  ShowText(["Defeat Kanade and remove the threat from Grand Noah."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Even setting aside Erubetie, we can't leave Kanade as she is."])
  ShowText(["It is clear that they will cause harm to Grand Noah again soon."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["We will storm the Undine Spring and defeat Kanade――"])
  ShowText(["For now, let's prioritize that."])
  FadeoutScreen([])
  Wait([60])
  TransferPlayer([0, 766, 38, 56, 2, 2])
  ControlVariables([1002, 1002, 0, 0, 127])
  ControlSwitches([100, 100, 1])
  FadeinScreen([])
  Empty([])
